Monday, May 16, 2011

Space Pirates And Zombies (Beta)


Remember Star Controller 2? You should really check out SPAZ. In this game you're a pirate, starting out with a single beat-up mothership capable of building a small variety of support and attack ships. As you progress through the game, you'll discover new technologies for weapons and components, find new blueprints for bigger or more lethal ships, and choose a faction to support (or kill them all) while travelling all over the galaxy.

The goal of the game is to eventually reach the center, where the enemies are very difficult indeed. Getting there will require you to fix up your mothership and gather as much weaponry and technology as you can get ahold of. Stealth drone bombers? You can build those. Massive missile swarms? Yep. Automated turrets? In!

Terraria is Available NOW!

Note: Steam now has Terraria showing up in searches and on the front page.

You might not see it on Steam when you do a search. As of right now, you definitely won't. But it's there. In fact, it's right here. Buy it now for $9.99!

Additionally, a Four Pack for Terraria is for sale on Steam for $29.99.

For all the Terraria fans looking to get ahold of this and unable to find it through Steam search, you're welcome.

Saturday, May 14, 2011

Terraria : on Steam this Monday!

2D Minecraft / Metroid with multiplayer, random worldgen, and optional PvP? Why, yes, Terraria is all these things and more.

Best of all, it's not expensive. For $10 (but only for the week of release) on Steam this Monday (May 16th), you'll be having a blast building and defending your towns (complete with NPCs), hiding from gigantic (seriously, watch the trailer) monsters that laugh at your walls, and doing everything you can to claw your way to power with a huge array of weapons and armor.

I'll be honest. From what I've seen, there's a lot to love here. Windows only.

Tuesday, May 10, 2011

Garshasp - Gameplay Vid


One of the first games out of Iran, Garshasp is now available on Steam.

SpyParty - Early Access Beta (Paid)

A Spy Game About Subtle Behavior sounds like an interesting game in any medium, and now everyone has the opportunity to play the early access beta for $15.

Windows only. For now. Cross-platform options are planned at some point in the future.

Monday, May 9, 2011

Mount & Blade Fire & Sword: A Guide


This is a long and detailed guide on getting started in Mount & Blade: With Fire and Sword. It goes without saying that this particular installment of the M&B franchise has some difficult spots (like affording well equipped troops and not getting killed by a lucky peasant with a gun), but this guide definitely smooths the transition.

I'm not sure if I like Fire and Sword as much as Warband, but I'll give it some time before declaring it worse. Guides like this, and mods that will come in the future, are all going to make for more fun.

The Tiny Bang Story


A beautifully drawn point-and-click adventure game that's fun for all ages and out now. You can grab it from Steam or GamersGate. See more screenshots and videos at the Colibri Games website.

Grand Rogue Auto 0.3.8 Released!


The video above is a much older version, but it gives you an idea of how GRA plays. It's 2D (tile based) and still early in it's development cycle, but still playable.

Go directly the announcement, or man up and just download now.

Saturday, May 7, 2011

Drains


Drains, a platform game by Pathea Games, has been released on Direct2Drive and Impulse. You can grab a demo at Direct2Drive and try it yourself. According the feature list, it has more than 15 hours of gameplay, lots of areas to explore, and a leveling system to increase your power while fighting off 20+ types of enemies.

Might I also say that the trailer above has a great soundtrack. Note: the Direct2Drive version is less expensive as this was published, at $9.95 vs $14.99 at Impulse.

Friday, May 6, 2011

Age of Fear: Multiplayer Testers Needed

Check the Age of Fear forums for details: Multiplayer beta testers needed

Frozen Synapse SP Missions

If you pre-ordered Frozen Synapse, you can download and play some single player awesomeness (55 missions) in a grand campaign of destruction. Right now. Today. Do it!

Fan Suggestions for Devs

This post is intended for indie game developers and is written from the prospective of the fan. Any mid-size or larger indie game project may benefit, smaller projects might not see a need for it.

Read more after the jump!

If there's one thing I appreciate when I get interested in an indie game, it's community building. This doesn't mean you need to be on Twitter (though that helps) or Facebook, nor does it mean you need to have a forum. What it does mean is that you should be responsive.

Set up an automatic Google Alert for your project. You need to know when people are talking about your game on their favorite forums so that you can register and answer questions. This builds hype in your project, but more importantly it builds good will. Gamers appreciate that you've taken the time to find them and interact with them on their home turf. Set one up for free.

Thursday, May 5, 2011

Frozen Synapse - Release Soon!


Not much longer now! Frozen Synapse is an action strategy game that plays, in part, like the planning section of the old Rainbow Six games. The action, which is brutal and fast, doesn't make you wait around for "the fun part."

In short, you plan your moves, test them, then execute them when you're ready to see what happens. You and the enemy move at the same time. It's kind of like chess, if chess moves were simultaneous and the pieces carried heavy weapons.

The Second Guest (Teaser)


Even after watching the trailer, I'm not sure I understand what is happening here. It's a little vague. I think it takes place in 1923 London, and it's intended to a frightening game. Maybe we'll find out more closer to release.

There isn't a website for the game. Yet. The development team is composed of Twice Effect and HeadUp Games.

Dragonsphere Free from GoG

Good Old Games, the website that sells old (and I mean old) commercial games is offering Dragonsphere for free. It isn't really indie, but I'm sure it will appeal to indie lovers. Why not? It's classic gameplay, man!

If you've never played Dragonsphere, it's a rather charming point-and-click adventure game with a great story. You should probably play it now since it's free.

Wednesday, May 4, 2011

Mount & Blade: With Fire and Sword Siege trailer


Mount & Blade (and the later Warband) is one of the games I always have to have installed. Usually for the mods, which are far better than the vanilla game in every possible way. Typically.

With Fire and Sword adds (officially) guns. Among other things (which you can read about if you like), including a new map and an entirely different time period, fully customizable armies, new multiplayer action (command AI troops in addition to general deathmatch), better towns and economy modeling. Most places have it for $15 or thereabouts, though initial reviews aren't so great this time around.

A Valley Without Wind: Dev Progress Video


The guys that brought us the amazing AI War: Fleet Command are continuing to develop their next game, A Valley Without Wind.

I've had mixed feelings about the path AVWW is taking (that's a long damn name), but the core of the game appeals to me. Surviving in a procedurally generated world can't be all that bad. Of note: the game never really ends. If you kill off the big bad dude, you've saved that region ... but other regions have their own evil guy causing trouble, giving you more to do.

Definitely worth watching.

Game Dev 2010 Salary Survey for Indies

Gamasutra: Game Developer Reveals 2010 Game Industry Salary Survey Results

The big take away for indie game devs? Contracting your talents out to someone else will earn you more money. According to Gamasutra, the average solo indie dev reported average income of $11, 379.

That said, more than half (55 percent) made less than $500 from game sales in 2010.

Starfarer: Alpha is Awesome

Starfarer has been in alpha for awhile now, and anyone that pre-orders it gets to try it out. As one of those lucky people, let me say up front that I'm loving this game.

The performance is very good even on sub-par computers. The graphics are excellent, the particle effects are awesome, the weapons have serious punch, huge ships are still vulnerable to smaller frigates and tiny bombers, and the sounds/music are very good.



What you can do in the alpha
The alpha only allows you to play the "combat" section of the game (the full version will have a larger strategic layer similar to Mount & Blade) for now. You get access to a few scenario missions, though you're able to mod the game already to create more, or give yourself massive battlecarriers for fun.

The difficulty of these missions ramps up swiftly. You'll need to juggle control of your starship (with WASD, assigning weapons to autofire or fire manually via your mouse), with controlling your fleet (which includes such things as fighters, bombers, frigates, cruisers, battleships and carriers).

Why you should play it
It's unique. There aren't any modern games out there that marry 2D top-down arcade-like starship combat with real-time tactics, role-playing, crew modeling, and the "galaxy-view" (not the official name) of choosing when and where to fight, how to upgrade your ship, and outfitting/choosing a fleet.

Do you want a small team of incredibly powerful ships? Or a larger team of weaker, but easily replaced ships? The idea is that you can make it your own, while watching the impact of crew skill shape the battles. I can't wait for the full release.

Tuesday, May 3, 2011

Knight Teaser for Hack, Slash, Loot.


Tell me this doesn't look like a great way to spend a few hours. You can visit the Hack, Slash, Loot website for more info on this "coffee-break roguelike," and, even better, grab a copy of the beta to play yourself (Windows, Mac, Linux versions are available).

I've tagged this as a "free" game, but there will be an option to purchase it once the commercial details are finalized. How this will happen is yet to be decided, though the website specifically mentions a free version will coexist with the paid version.

Sunday, April 10, 2011

Dungeons of Dredmor



Gaslamp Games plans to release the Dungeons of Dredmor this April, a great looking roguelike with randomly generated dungeons and tons of replay value.

Follow their Twitter, check out their website, and watch this video!

Saturday, April 9, 2011

Minecraft: Snow, Rain, Stats

Notch demonstrates the future of Minecraft (Beta 1.5). Looks amazing. Cannot wait. Really liking the lightning.

That said, the stats page is terrifying. I'm not sure I want to know how long I play this game.

Friday, April 8, 2011

Celsius Games to Indie Devs: Doing it Wrong

Very informative (and interesting) advice for indie developers: You’re (Probably) Doing it Wrong. You could probably sum up most of this advice as "hard work pays" and go on your merry trolling way, but the insights from a successful indie are worth paying close attention to. They made it. They've completed games, generated revenue, and offer their advice to you for free.

This is seriously good stuff.

What is Confetti Carnival


Part Lemmings, part Peggle, part World of Goo -- and completely awesome. Imagine all those games coupled with hilarious, suicidal ... ah, beings. I really can't wait to play it. Top-notch presentation. Be sure to see more videos and gameplay information at the SpikySnail website.

Anomaly - Warzone Earth


Not just another tower defense game - a tower defense game in reverse! Anomaly - Warzone Earth places you in the shoes of the attacker, choosing where to send your squads and when to use your abilities to complete your mission.

Doesn't look half bad, either. It's available right now from Steam for $8.99 (10% off).

Early Reviews of Indie Games Hurting Sales?

Ars Technical has an interesting article on how early reviews hurt sales of indie games. From the article:
"Especially with smaller, more affordable games up to $10, you're really banking on a lot of players making an impulse purchase; at $50 it's more likely to be a well-thought-out decision," Ohle explained. "If a review is positive, you want people to be able to buy the game right then and there, and if they can't, there's a good chance they could forget about it, and you've lost that sale for the time being or, worse, forever."
Another interesting tidbit for indie devs: a pre-order option is a good idea. Let interested parties buy your game early to prevent them from forgetting about it altogether by the time your full release is ready.

Thursday, April 7, 2011

Beacon is Fun, Retro

Grab a copy of Beacon (Windows, Linux, and Mac supported) and spend 15 minutes having a good time.

According to the Beacon page, the game started as a Ludum Dare 48 game (winning 2nd place!) with the theme "Discovery." For developers or anyone interested in game design, the Beacon post-mortem is worth a read.

Driftmoon Trailer, From the Makers of Notrium


Color me interested, as Notrium was a fantastic, if somewhat flawed, sandbox / survival game. See the Driftmoon website for more details.

Stardock CEO Explains GameStop Impulse Buy, Steam Rivalry - PCWorld

PC World interviews Stardock's Brad Wardell. Stardock recently sold their Impulse digital distribution platform to GameStop.


"We're still in transition, still moving things around," says Wardell as we stand beside a wide, crescent-style front desk with a translucent blue overhang backlit by LEDs that matches Stardock's Saturn-like company logo. Stardock's on every floor now--even in the basement. Framed pictures on the walls highlight past triumphs, most of them press awards. I see a few shots of magazines I used to write for--gone now, like so many others. I glance toward a barely day-lit grayish area full of empty cubicles. 
"And that area back there?" I ask, pointing. 
"Where the Impulse team used to be," says Wardell, referring to Stardock's digital distribution platform.


Indie developer Blind Mind Studios (Star Ruler) have decided to leave the Impulse platform because of the sale.

Read the full article: Stardock CEO Explains GameStop Impulse Buy, Steam Rivalry - PCWorld

Global Agenda: Free to Play Details



Global Agenda has already had an unlimited trial, a generous subscription-free business model, and a lot of jet-packing third-person shooter PvP (and PvE) action -- and now they're adding full-on "free to play." Free players can do the same stuff, generally, and can reach the level cap/visit all the areas. For a one time fee, you can unlock "Elite Agent" status and earn more rewards as you play, including twice the mission experience, twice the mission rewards, and can win elite loot as a reward.

Existing owners of Global Agenda are automatically Elite Agents. Free players can upgrade for (currently) a one time $19.99 charge. Additional reward boosters can be purchased for a smaller charge.

If you haven't played Global Agenda, it's a lot like Team Fortress 2 and Tribes mixed together.

Read the free to play FAQ at the Hi-Rez website for more information.

Mojang's Scrolls

The Scrolls game (by the Minecraft geniuses at Mojang) isn't out yet, but you have an opportunity to opt-in to the alpha. To do so, sign up for the newsletter at the bottom of the Scrolls website.

Minecraft USS Enterprise


If you haven't seen this yet, prepare to be amazed. This guy has built a TO SCALE model of the USS Enterprise-D. He's working on the interior now, and they've just hit deck 24. Whoa.

Wednesday, April 6, 2011

Shattered Origins: Guardians of Unity - Official Launch Trailer



The latest space fighter game of 2011 is officially available for $19.99. Features ship equipment customization, control over research and production, ships that follow you from mission to mission (with pilots that gain and keep skills), and 12 achievements.

Panzer Corps: In the Spirit of Panzer General II

I'm a long-time fan of the turn-based Panzer General series, so let me express my excitement for Slitherine's upcoming Panzer Corps. The game is in beta as of this post, but the confirmed features include a full campaign, 13 different nations, 400+ units, and veterancy that carries over into future missions. Awesome.

[RPS] Indies Draw the Line at GameStop/Impulse Deal

When Blind Mind Studios (of Star Ruler fame) said "no way" to Stardock selling the Impulse digital distribution platform to GameStop, I was eager to see more warriors join the battle. Perhaps more will, in time. GameStop isn't exactly an indie-friendly company at this juncture, so it will be interesting to see if (and how) Impulse changes in the next several months.

Read more about it at Rock, Paper, Shotgun.

... and see what the GamersGate CEO has to say about it at Industry Gamers.


Age Gateways Done Right

If you're ever in a position to impact the age verification design on any gaming website, please follow the great example below.
See how much nicer that is? Sure beats clicking a bunch of drop-down menus to choose month, date, and year.

Tuesday, April 5, 2011

Tesla: The Weather - Release Trailer



In which you are a wizard weather man that wields wonderful magics science to destroy baddies. A strategic platformer, if you will.

You can learn more at the Tesla game site.

Streets of Rage Remake


Find out more (and nab the download) at the SoRR blog. It is, in the words of everyone with thumbs, "fantastic."

250 Indie Games You Must Play

While it is a bit odd to read about all these games instead of playing them yourself, the challenge is finding good games to play in the first place. Thankfully this isn't just a list of cool games, it's more of an overview of what gaming has become, where it might go, and how it got to this point.

Bonus: it's written by one of the cool fellows from IndieGames.com. It isn't out just yet, but soon. Soooooooon.
250 Indie Games You Must Play

Dwarf Fortress 2010 tutorials


The old Dwarf Fortress tutorials are ... well, out of date since Tarn Adams updated huge tons of things in Dwarf Fortress. If you want to explore the amazing sandbox that DF offers, you're likely to walk straight into two massive problems: it is in ASCII (though graphical tilesets exist (scroll down to the tilesets section)) and the learning curve is more like a 90-degree angle. This video will help you.

Something else that may help you is the Dwarf Fortress Wiki (or Magmawiki). You should probably keep this in your browser while you learn the ropes in this incredibly addicting game.

Spiral Knights: Announcement Trailer


Another good title for this would have been: Spiral Knights: out of beta! Spiral Knights is free to play (with micro-transactions).

The Minecraft Song (Bobby Yarsulik)


Two things: this is a great song, and this is a song that I sing every time I fire Minecraft up (which is basically daily).

How is everyone liking the 1.4 "wolf" update, by the way?